Before I begin, I must declare that this post is based on around 3-4 hours of gameplay, a first impression, not a review. Funcom’s The Secret World is currently holding its first Beta Weekend (key still needed) and thousands are flooding the server/s. Although I have been pissed by Funcom’s tactics in handling the community, [...]
Posts Tagged ‘World’
Guild Wars 2 World vs World First Impressions
April 28th, 2012
RPG Gaming The first beta weekend kicked off for Guild Wars 2 yesterday, which gave me the chance to try out the game for the first time. If you’re a dedicated reader of Lorehound, you’ll know I’ve been looking forward to World vs World for a long time, so I spent the majority of my time there. During this [...]
World Zero (CN) – A brief guide to world creation
April 25th, 2012
RPG Gaming Last month, I first posted about Shanda Game’s upcoming MMORPG, World Zero (link). Having touched on the kind-of-unique world creation system, I thought I would talk more about it. World Zero takes place in a Chinese martial arts setting, which is similar to most online games such as Age of Wulin. The world creation system [...]
Anders Behring Breivik recommends World of Warcraft
April 21st, 2012
RPG Gaming Norwegian mass murderer Anders Behring Breivik (and I refuse to use “alleged” here) said he used Call of Duty: Modern Warfare 2 to train for his massacre. And he also played World of Warcraft up to 16 hours a day, and in fact recommends it as a cover in case you are planning some illegal [...]
Exclusive: The Secret World Interview – Crafting, Char Customization and ARGs
April 17th, 2012
RPG Gaming We’re back with round two of our interview from Pax East 2012 with Tor Egil Andersen, the Jr. Communications Manager, and Erling Ellingsen, the Director of Communications for Funcom’s, The Secret World. This time iTZKooPA grills them on crafting, character customization and the possibility of real-world puzzles out-side of the game. Let’s start with crafting, where [...]
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