Posts Tagged ‘combat’

Asymmetric combat in D&D 4E

In the 4th edition Dungeons & Dragons campaign I am currently running the group spent level 1 fighting kobolds and zombies. Now at level 2 they got into combat with humans for the first time. Now in previous editions of Dungeons & Dragons you would have created a level 2 human bandit using the same rules [...]

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Defiance – Combat trailer debuts

[Game website] Been quite a while since Trion Worlds, the creators of RIFT, teased the gaming world about Defiance. A collaboration with USA TV channel Syfy will see a TV series produced based on the game, but to some extent little was revealed about how the game actually plays. The latest combat trailer was released [...]

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TERA – My opinion on the game’s combat

[Note: This post is not meant to be professional, this is a personal blog for god's sake. Thanks.] I was never really going to play TERA upon release, so I thought it would be alright to spend a couple of dollars to try out the Closed Beta phases for TERA Europe. I first played TERA [...]

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Artic Combat – Trailer debuts

(Game website) Also known as BATTERY: Artic Wind in Asia, Webzen released the very first official trailer for Artic Combat, a new upcoming warfare online shooter. Having played the recent China closed beta (link), Artic Combat is shaping up to be a really nice new online shooter to start 2012 off.Note that this is the [...]

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Balance between combat and other

Combat is an important part of many different games, including role-playing games. While games without combat are possible, see for example A Tale in the Desert, they are few and far between. Nevertheless over the decades we moved from single-activity games to multi-activity games. Especially role-playing games always had multiple parts; for example Bioware talked [...]

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