Transformers Universe – Shellshock and Catapult invited to the party

[Beta register] With the first test phase looming upon Transformers Universe, 2 new bots were introduced to the battlefield. They are Shellshock from the Decepticons and Catapult from the Autobots. Labelled as a MOTA (Massively Online Tactical Action), new screenshots can be seen here. &nbsp

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Mystic Fighter – Netmarble officially launches action game in Korea

Earlier today, Korean online games portal Netmarble launched Mystic Fighter into its commercial service phase. Mystic Fighter is no doubt looking to compete with Nexon’s Dungeon & Fighter, which has seen no competition over the past few years for the same 2D action genre.   Mystic Fighter features 4 base classes, each with 2 more [&hellip

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Fifty Shades of Grey Online

I hope you didn’t get too excited about the title, because there is no such thing as a massively multiplayer online game called Fifty Shades of Grey Online. I am just using that example to discuss the curious fact that Fifty Shades of Grey, the novel, sold 100 million copies and most people considered that to be okay, but you can’t make a video game with the same sort of content. As Ben Kuchera recently remarked in Polygon, if you would offer a person the opportunity to go anywhere in time and space and have any sort of encounter, they would be more likely to choose something sexual than an encounter where they kill other people. But video games, which *do* give us the opportunity to go anywhere in time and space, in many cases only allow us to kill stuff.

One frequently cited reason for the absence of sex in video games is that games are for children. As an European I always had trouble understanding why extreme violence would be okay for children, while even mildly anime stuff wouldn’t. But there are even stronger arguments that tell me that games aren’t really for children any more: Polygon reports that over 90% of mobile games have in-app purchases, and those require an adult understanding of the value of money. Children accidentally spending money in games because they can’t understand the limits between game and reality, or the value of money, is not okay. And companies like Apple or Google need to do more to prevent those “accidents” from happening, e.g. with better parental restriction options in the iOS and Android operating systems specifically aimed at in-app purchases.

But the average video gamer is not a child. And just like it is okay to have books for adults, it should be okay to have games for adults. And I don’t just mean sex. I would consider it far more important for games to grow up and cover a wider range of human interaction than just shooting each other. If we can manage to protect children from content in books and videos that they are too young for, we should be able to protect them from content in games that they are too young for. And then we can make games that have a greater appeal to adults, or have business models that are more suited to adults.

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Molten Games – Mass layoffs confirmed for NCsoft-backed studio

Molten Games, which received a “multi-million” investment from NCsoft in 2013, has laid off most of its employees. As of now, there are conflicting reports as some insiders claim that currently, ”the whole studio is looking for work“, while others “confirm” that Molten Games is now closed.   The new studio was founded by several game veterans in the [&hellip

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Concerto Gate – Perfect World developing mobile version in China

It was announced earlier today that Perfect World will be releasing a mobile game based on Concerto Gate later this year. Officially licensed from Square Enix, the turn-based combat of this classic JRPG seems to be the perfect fit for mobile. There is currently no word on an English release

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