[Game website] Nexon Europe has the pleasure to announce its latest title, United Eleven, a browser-based, mobile-compatible game that combines actual names and faces of players registered with FIFPro and a license of Bundesliga clubs, with the most sophisticated match engine available. Developed by NHN BlackPick Corporation, United Eleven lets players build their squad from over 50,000 footballers, [&hellip
Formed last year by several gaming veterans and funded by NCsoft, Molten Games closed on March 24th, a little more than a year after its founding. About 60 employees were affected, with the management giving out severance packages and inviting other studios to hold job fairs for them. How did Molten Games, with a “multi-million” investment [&hellip
[Website] Before I continue, please note that this app will only be released for Android phones. Scheduled for a global English release this Spring, the Sword Art Online fone app will basically skin your interface with tons of related stuff, mini-games and even a full-fledge dungeon game. Mini-game are free, for example the more [&hellip
Now at first I thought I would go medic. The medic’s combat mechanic is front-loaded, that is you start with full resources and get to cast your most powerful spells right away. Only once you depleted your resources do you need to fill them up again with a different spell, which can be either a small damage spell, or a small healing spell. As a result easy fights go very fast. But playing the medic a bit longer, to level 10, revealed that this wasn’t actually all that good. The resource recovery actions are quite weak and slow, so whenever a fight is harder you spend a lot of time just recharging.
The warrior works the other way around: Starts with no resources and needs to charge resources first before he can use his more powerful spells. But in practice to level 10 that actually worked better than the medic: The resource charging action is fast and not so weak as the medic’s one, so a few hits with that and than a finisher works fast enough on easier mobs, and much better than the medic on harder mobs. The warrior also deals with multiple enemies much better, as his attack have a wider arc.
What finally made me decide to go for the warrior on release was crafting. The warrior wears heavy armor, so a good crafting combination for him would be armorer and miner. Weaponsmith and miner would also work. I like that, because I like node-based resource gathering. The medic wears medium armor, which would require survivalist, skinning leather from creatures. I like that less well. So I tried something else with the medic, relic hunter plus technologist, but I found the potions he made not half as useful as crafting armor.
Are you going to play Wildstar on release? What class will you play?
[Beta register] With the first test phase looming upon Transformers Universe, 2 new bots were introduced to the battlefield. They are Shellshock from the Decepticons and Catapult from the Autobots. Labelled as a MOTA (Massively Online Tactical Action), new screenshots can be seen here.