[Press release] En Masse Entertainment, a player driven publisher focused on delivering great games and exceptional service, is excited to share first details on the closed beta for their over-the-top, anything goes third-person shooter, Zombies Monsters Robots! Players ready to be one of the first to KILL EVERY THING are encouraged to sign up for a chance [&hellip
Now the path decision for me is between settler and explorer, after having tried all four paths in the low levels. The scientist path is for people who like to read all those lore books in games like Skyrim, but I was never that interested in game lore. Call me a snob, but in my experience the writing in games isn’t all that great, even if you compare it to “pulp fiction” fantasy novels like Conan the Barbarian. And if you have to find the lore in bits and pieces, you’re usually missing half of the picture. I also tried the soldier path, but the “extra” activity of the path was way too similar to what I was doing already all day long when questing.
In the low levels I did like the settler path, because it is a bit like a scavenger hunt with picking up resources everywhere. But at level 10 I realized I would want a resource gathering tradeskill, and so now I wonder if all that gathering isn’t again going to be too much of the same. I was more skeptical of the explorer path at first, because I am not a huge fan of jumping puzzles in MMORPGs. But I played an explorer to level 10 and there were some cool parts like being able to run along specially marked explorer flags to get huge speed boosts. At least the flags were marked with an explorer symbol, so I assume other paths can’t use those. I assume the trampoline mushrooms are useable by everybody.
So what I am going to do this weekend is mainly to play my level 10 warrior / settler some more, maybe up to where you get housing, and do all the settler path missions I come across. Then I’ll see if there is a bit more variety there than just gathering resources for building buff stations. I hope that after a few more levels I will be able to decide whether settler is the path I really want to play in the long term.
Developed by Russia-based studio, Gaijin Entertainment, it was announced earlier that Tencent Games has secured the war game’s publishing rights for China. Tanks, war planes and warships in 1 single game with astounding graphics… You get the drift. The debut test phase begins on 15th May. The English server is currently in Open Beta [&hellip
Age of Wushu today introduced a swords-wielding class, the Rootless Clan in its upcoming expansion Tempest of Strife. This mysterious yet heinous class is an expert of both melee and ranged attacks and revels in sending a deathblow to their foes with rapid swordswings. Just as the Chinese saying goes, “There is no impregnable defense, only [&hellip