Translated as the “Holy Task” test phase, ArcheAge China will once again open its doors to gamers with beta access on 18th May 2014. Tencent Games also revealed via a press release that the game version will be “faster than the servers in Korea, Japan and Russia”. Of course, I am not sure if [&hellip
[Game website] Tales Runner is making a comeback in the American market, and it is no surprise given the popularity of the previous version which was abruptly closed. OGPlanet is the new publisher, and the original interview article can be seen at MMOGames.com. MMOGames.com had a chance to have an interview with Mr Bryan Omang, [&hellip
I wonder if the actual players show a similar trend. I have no idea how many copies The Elder Scrolls Online sold, apparently Zenimax only published how many people signed up for the free beta. That is borderline misleading, because obviously not everybody interested in a free beta will then want to pay the price of a full game plus a $15 a month subscription. I would be really interested to know the actual sales up to now. The only data I have is the very imprecise Xfire score compiled by the Nosy Gamer, which shows TESO being played less than SWTOR or FFXIV, and only slightly more than Aion.
Now in the MMORPG blogosphere there is frequently talk of the “three-monther” MMORPG. Many triple-A MMORPGs post-WoW have lost the majority of their initial players in the first three months. But personally I believe that over half of that three-month loss happens at the end of the first month, because that is the first time where a player has to decide whether he actually wants to pay a subscription for the game he is playing. Now I’ve read some stories about accounting irregularities with TESO, where basically you couldn’t play your free month if you didn’t have $15 on your credit card. All game companies are trying to force you to sign up for a subscription, so usually you need to subscribe and then actively unsubscribe before the free month ends if you don’t want to pay any subscription fee. But the end of the first month still remains a rather important milestone. Too bad that as we don’t even know initial sales, it is unlikely that Zenimax will reveal how many players they lost after one or three months.
In the specific case of The Elder Scrolls Online there will be another important milestone after two months: The Wildstar headstart begins May 31st. It is inevitable that *some* players will decide to switch from TESO to Wildstar, but very hard to predict how many that will be. Warlords of Draenor will probably be too late in the year to really make a big dent into TESO player numbers any more.
Up to now I have no data which would suggest that The Elder Scrolls Online has better than mediocre success. But if somebody has data that suggest otherwise, I would be very happy to hear them. From what you know, how is The Elder Scrolls Online doing?
[Alpha signup] According to official statement, Namco Bandai has claimed that the game is forged by creators of the Tekken and SoulCalibur franchises. I am talking about Rise of Incarnates, a 2vs2 multiplayer PvP game which will be launching Free-to-Play later this year exclusive for the PC platform. It is strange seeing Namco Bandai expanding [&hellip
[Game website] Announced yesterday, the Close Beta phase for Kingdom Under Fire II (Philippines) is slated to launch on April 25, Friday. With regards to players from North America and Europe, they are welcomed to join according to an official confirmation from the publisher. Here’s a rundown of the Closed Beta schedule (GMT+8): 1.) April [&hellip